About Me
Patricia Hermoso — visual storyteller from somewhere between dream and design.
I wasn’t born in a city.
I was born in a sketchbook.
There, the trees grew in spirals.
The rivers flowed with melted ink.
And the skies were sometimes upside down — depending on the day.
I started drawing when I was six. Or maybe when I was asleep. It’s hard to say.
What I do remember is this: I never wanted to explain the world. I wanted to reimagine it.


What I Create
I work at the intersection of illustration, game design, and narrative myth.
Most of my work lives inside:
- Surreal concept worlds
- Dreamlike character sketches
- Visual environments that behave like memories
Sometimes my art ends up in video games.
Sometimes in storybooks.
Sometimes just in strange little corners of the internet where people still feel things.
Tools I Use
- Silence, thunderstorms, and audio from old cassette tapes
- Pencil & ink (when I need to ground myself)
- Digital brushes (for when I feel brave)
- Unity, Procreate, Clip Studio Paint


Where My Work Has Traveled
- Collaborations with studios like Spribe
- Visual assets in projects like Aviator, where movement and metaphor collide
- Exhibitions (some real, some imagined)
- Indie games, browser experiments, and a few unpublished dreams
I Believe…
- That a drawing can be a doorway.
- That surrealism is just reality rearranged.
- That we’re all trying to map the same constellation, just with different stars.
